SIG-Library

Query returned 1086 results.

From Gestalt to Experiencing – 2D/3D Design Fundamentals Education in Different Contexts

W, Christian // 2014
Fundamentals of 2d/3d design have been taught since before (product) design curricula were developed in the early 20th century. Since then, design fundamentals education seems to have undergone major ...

GFBS: A PSS DESIGN MODEL APPLIED TO THE BRIEFING PROCESS OF CONSTRUCTION PROJECTS

Mauger, C.; Dantan, J.-Y.; Dubois, E. // 2014
A building can be considered as a PSS with a product part (i.e. the building) and a service part (i.e. human-intensive activity). Its requirements definition consists inter alia in defining which ...

Harvesting Collective Trend Observations from Large Scale Study Trips

Eriksen, Kaare; Ovesen, Nis // 2014
To enhance industrial design students’ decoding and understanding of the technological possibilities and the diversity of needs and preferences in different cultures it is not unusual to arrange ...

HCD in a Quasi-Market: Lessons from a Design Project in Kebri Beyah Refugee Camp, Ethiopia

Hasselknippe, Kathinka; Reikvam, Gudrun; Fladvad Nielsen, Brita // 2014
A student design project conducted in a refugee settlement in Eastern Ethiopia during fall 2013 illustrates the challenges of designing appropriate products and systems for the humanitarian market. ...

How Universal Design Principles can Enhance the Interface of 3D Printing Programs

Steen-Hansen, Linn; Gine Lundh, Maud Veronica; Chen, Weiqin // 2014
Experts have predicted that 3D technologies will take on a growing importance in the economy. Results from a previous research in a Norwegian College indicate that the use of 3D modelling programs ...

Hybrid Touchpoints for Relational Service in Social Innovation: A Case Study of “Eat Me!”

Pui Ying Lo, Kathy // 2014
This paper: (1) proposes an analytical framework using hybrid touchpoints (interweaving of online and offline service touchpoints) to facilitate relational service in social innovation, and (2) ...

INFORMATION PROCESSING THEORY IN THE EARLY DESIGN STAGES

Cash, P.J.; Kreye, M.E. // 2014
The aim of this paper is to explore the applicability of Information Processing Theory (IPT) for understanding empirical designer activity in the early design stages. Critically we investigate the ...

Knowledge Management in Product Generation Development – an empirical study  (Members only )

Albers, A.; Bursac, N.; Urbanec, J.; Lüdcke, R.; Rachenkova, G. // 2014
In the context of this contribution, the term-product generation development is defined with the help of the systems theory approach and distinguished from already existing ...

Konzept zur Methodenbeschreibung und -auswahl auf Basis von Kompetenzen und Zusammensetzung von Entwicklungsteams  (Members only )

Bavendiek, Ann-Kathrin; Inkermann, David; Vietor, Thomas // 2014
Design methods are used to support single steps of the product development process and are expected to contribute to reduce development time and higher degree of innovation. Increasing time and cost ...

Learnings from Joint Service Spheres

Lampinen, Minttu; Tossavainen, Paivi J. // 2014
Value creation is one of the main theoretical constructs in recent service research in marketing discipline. Value creation together i.e. value-co-creation with the customers, both B2B and B2C, is ...

Measurement of Design Front-End - Radical Innovation Approach

Berg, Pekka; Pihlajamaa, Jussi; Kyvsgaard Hansen, Poul // 2014
The overall structure and the main characteristics of the future product are all decided in the front-end phase, which then strongly affects subsequent new product development activities. Recent ...

Metaphors in Design Curricula

Hiort af Orn, Viktor // 2014
Metaphors are central to the way we see and shape the world, and identifying metaphors can help to question how certain issues are explained or set-up, thereby opening up a range of opportunities for ...

Mixed Method Research Procedure for Design Education

Feast, Luke; Blijlevens, Janneke // 2014
within design education by presenting a methodology for utilizing both qualitative data and quantitative data within an integrated research procedure. Rigorous research training is needed because ...

MODELING BIOLOGICALLY INSPIRED DESIGN WITH THE C-K DESIGN THEORY

Freitas Salgueiredo, C.; Hatchuel, A. // 2014
Biologically inspired design uses biological systems as a source of inspiration to improve technical ones. Based on three case examples of biologically inspired design modeled using the C-K design ...

New Teaching Designs Applied in Engineering Schools: An Empirical Case Study on Non Technical Subjects

Presoto, Anderson Edilson; Baldichia, Lucas; L., Ana // 2014
Brazilian public universities, in particular, engineering schools, have been founded inspired by European models: students following a learning process in a passive mode, where knowledge is ...

Open Design as an Education Tool in Architectural Studies

Vazakas, Alexandros Theocharis // 2014
The paper presents a course that introduces Architecture students to product design, materials, techniques and fabrication processes. The course uses a combination of digital fabrication tools and ...

Organisational Culture as the Mechanism for Internationalising Innovation Platforms

Oinonen, Paivi // 2014
Aalto University Design Factory (ADF) is a passion-based co-creation platform, which aims to change the paradigm of industry collaboration in universities. Simultaneously the ability to respond to ...

PROPOSAL TO IDENTIFY THE ESSENTIAL ELEMENTS TO CONSTRUCT A USER EXPERIENCE MODEL WITH THE PRODUCT USING THE THEMATIC ANALYSIS TECHNIQUE

Ariza, N.; Maya ,J. // 2014
User experience, UX, has become very important to product design today as a way to add value and differentiate products. Many different UX models exist but most of them lack of empirical research ...

Putting Something into Play – Reflections on Video as a Creative Tool in Design

Vibeke, Sj // 2014
In design, video is typically used as a tool for presentation, instruction, or observation. The use of video for creation and discovery as part of the design process is new terrain. This article ...

Reflection in Design Education Using Visual Technology

Stoltenberg, Einar; Sj, Vibeke // 2014
Product design students are trained to express themselves through visual media like two-dimensional (2D) and 3D drawing, prototyping, and digital media. Thus, written language is not always their ...

STIMULATION OF CREATIVE OUTPUT BY MEANS OF THE USE OF CREATIVITY TOOLS – A CASE STUDY

Yan, Y.; Jiang, P.; Squires ,A.; Childs, P.R.N. // 2014
In this paper, a theoretic framework was proposed on how to select the most appropriate creativity tools to stimulate designers' creativity in terms of the nature of the design task to be tackled, ...

Supporting the Early Stages of the Product Design Process: Using an Integrated Collaborative Environment

Malins (1), Julian; Liapis (2), Aggelos; Kantorovitch (3), Julia; Markopoulous (4), Panos; Laing (1), Richard; Didaskalou (5), Alexandros; Coninx (6), Karin; Maciver (1), Fiona // 2014
Existing technologies designed to support professional product designers focus mainly on the modelling stages of the design process, while the early conceptual stages remain relatively unexplored. ...

Teaching Ethics in Engineering and Design, the Necessity of Concurrent Engineering.

Gonz, Carlos Alberto // 2014
Mechatronics engineering is a discipline, which links together three different areas: mechanics, electronics and digital systems. This major, has proven its use in industry, it allows them to have ...

Test Results of Practical Value-Centric Business Development Methodology

Randmaa, Merili; Otto, Tauno; Howard, Thomas J. // 2014
Design and the creativity and innovation involved in it are “living things moving in a field.” By limiting their movements, they may be described with greater accuracy, but their natural movements ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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