SIG-Library

Query returned 1119 results.

Design fixation to examples: A study on the time decay of fixation

Viswanathan, Vimal Kumar // 2017
When designers fixate during an idea generation session, they replicate the features of any available example or their prior ideas. This paper presents an empirical study to understand the variation ...

DESIGN PROJECTS IN UNDERGRADUATE COURSES– APPROACH AND EXPERIENCES

Watty, Robert // 2017
Professional engineers do not only require technical knowledge but also the ability to apply it successfully to design problems in the “real world”. Thus both requirements of industry as customer and ...

Design thinking - a paradigm

Laursen, Linda Nhu; Tollestrup, Christian // 2017
Design thinking has received an increasing amount of attention in both practice and academia. Previous research has successfully pointed out design thinking is vaguely and diversely defined, ...

DESIGN THINKING METHODS AND TECHNIQUES IN DESIGN EDUCATION

Kloeckner, Ana Paula; Libânio, Cláudia de Souza; Ribeiro, José Luis Duarte // 2017
Design Thinking is a human-centred innovation process, with an emphasis on deep understanding of consumers, holistically, integratively, creatively, and awe-inspiring. Design Thinking methods and ...

Designing new concepts for household appliance with the help of TRIZ

Baur, Christoph; Muenzberg, Christopher; Lindemann, Udo // 2017
This paper presents a case study of the application of TRIZ in an industrial development project. The study focusses on the TRIZ method “Trends of Engineering System Evolution” to develop innovative ...

Designing the missing link between science and industry: Organizing partnership based on dual generativity

Klasing Chen, Milena; Aknin, Patrice; Lagadec, Lilly-Rose; Laousse, Dominique; Le Masson, Pascal; Weil, Benoît // 2017
Industry-academic research partnerships are mostly considered interesting to increase industrial innovativeness, and its benefits have been discussed in the flourishing open innovation literature. ...

DIGITAL DRAWING DEMYSTIFIED: EXPLORING A CREATIVE ZONE OF PROXIMAL DEVELOPMENT

Seiersten, Nils; Berg, Arild // 2017
In the process of work life, product designers are expected to master and use digital tools. This must therefore be integrated in teaching in a pedagogically appropriate manner. Research has shown ...

Economic development as design: Insight and guidance through the PSI framework

Subrahmanian, Eswaran; Eckert, Claudia; McMahon, Christopher; Reich, Yoram // 2017
Economic development is aimed at improving the lives of people in the developing world, and needs to be carried out with design at its heart, but this has often not been the case. This paper first ...

Ekphrasis as a design method

Gero, John // 2017
Ekphrasis is the expression of a concept that is represented in the medium of one domain in the medium of another domain. This paper presents the results from exploring the concept of ekphrasis as ...

Eliciting configuration design heuristics with hidden Markov models

McComb, Christopher; Cagan, Jonathan; Kotovsky, Kenneth // 2017
Configuration design problems, characterized by the selection and assembly of components into a final desired solution, are common in engineering design. Although a variety of theoretical approaches ...

Engineering design research methodologies in product-service systems: When the complex gets tough

Ericson, Ĺsa; Lugnet, Johan; Wenngren, Johan // 2017
The research field of Product-Service Systems (PSS) emerged within the engineering design field to address sustainability and radically lower environmental impact from production and product use ...

Engineering value-effective healthcare solutions: A systems design perspective

Patou, François; Maier, Anja // 2017
Our modern healthcare systems commonly face an important dilemma. While they depend on innovation to provide continuously greater healthcare value, they also struggle financially with the burden of ...

ering design: What’s the difference?

Greene, Melissa; Gonzalez, Richard; Papalambros, Panos; McGowan, Anna-Maria // 2017
Design thinking (DT) and engineering systems thinking (EST) are two complementary approaches to understanding cognition, organization, and other non-technical factors that influence the design and ...

EXPERIENCES FROM IMPLEMENTATION OF SUSTAINABILITY IN A CIVIL ENGINEERING COURSE AT THE UNIVERSITY OF AGDER

Svennevig, Paul Ragnar; Hjelseth, Eilif // 2017
Design and assessment of sustainability is expected to be a mandatory part of the competence of the engineers of the future. Sustainability in design and engineering education has often been solved ...

Experiential qualities of science museum exhibits: a thematic analysis

Ocampo-Agudelo, Jose; Maya, Jorge // 2017
Designing and supporting the visitor experience with interactive exhibits in science museums is a complex endeavor, particularly because many factors are interrelated and its subjective and dynamic ...

Exploring human behaviour in design education: Supporting sustainable decision-making with a tabletop activity

Willis, Amanda; Wise, Alyssa; Antle, Alissa // 2017
This paper explores the behaviour of learners engaging with a sustainable tabletop activity. Fitting with the theme of Resource-Sensitive Design, this paper takes the viewpoint that the early ...

Extending system design tools to incorporate user- and contextual elements in developing future products and services

Liem, André // 2017
This article aims to extend systems thinking to include user-, and contextual elements. Such extension should be angled towards increased human intervention and multiple stakeholder involvement in ...

Fitting squares into round holes: Enabling innovation, creativity, and entrepreneurship through corporate Fab Labs

Fuller, Matt // 2017
Acting on personal convictions that a large automobile maker's ability to innovate was too closed-off and poorly suited for breakthrough innovation, a small team at the main R&D campus decided in ...

FUTURE SCENARIOS IN GENERAL DESIGN EDUCATION AND 21ST CENTURY COMPETENCIES

Ringvold, Tore Andre; Digranes, Ingvild // 2017
The latter part of the 20th century and the beginning of the 21st century has seen societies changing in a more rapid speed, and what is seen as important competencies have changed. There is an ...

GAME DYNAMICS IN DESIGN - A PROCESS TO ACHIEVE CREATIVE AGENCY (TO GIVE PEOPLE A CHANCE)

Sjovoll, Vibeke; Gulden, Tore // 2017
Product designers often take it upon themselves to define environments, problems, and solutions for others. Unfortunately this can serve to arrest the potential engagement for people and block the ...

Helping inhabitants in energy saving and getting inputs from usage for eco-design: Cooking case study

Abi Akle, Audrey; Lizarralde, Iban // 2017
Inhabitants use energy to perform various activities of daily life in the private sphere i.e. the household scope. The activities they undertake are stochastic in nature and difficult to predict. ...

HOW LIGHTING DYNAMICS CREATE SOCIAL INTERACTIVE GAME

Atighi Lorestani, Elham; Khalili, Maryam // 2017
By entering preschool age, children’s understanding of the world increase significantly and their interactive worlds extend excessively. This will impact not only their social connections but also ...

Identifying affordances from online product reviews

Hou, Tianjun; Yannou, Bernard; Leroy, Yann; Poirson, Emilie; Mata, Ivan; Fadel, Georges // 2017
Affordance based design is developed since the beginning of 21st century. Affordances being revealed properties of a system in a context, they may be much diverse and unexpected. Consequently, it is ...

Identifying product development crises: The potential of adaptive heuristics

Muenzberg, Christopher; Stingl, Verena; Geraldi, Joana; Oehmen, Josef // 2017
This paper introduces adaptive heuristics as a tool to identify crises in design projects and highlights potential applications of these heuristics as decision support tool for crisis identification. ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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