IMPLEMENTATION OF A HANDS-ON WORKSHOP TO TEACH COMPETENCIES IN 3D PRINTING
Year: 2020
Editor: Buck, Lyndon; Bohemia, Erik; Grierson, Hilary
Author: Günther, Joachim
Series: E&PDE
Section: Industry 4.0 and the Implications for Design and Engineering Education
DOI number: https://doi.org/10.35199/EPDE.2020.52
Abstract
Often, new technologies like additive manufacturing and digital technologies are taught at university
primarily theoretically with the help of displaying images and short videos. Students regularly miss the
practical application of digital technologies as well as the experience and the possibility to develop
creative new ideas with these technologies. Obstacles for applying practical usage of digital technologies
for students are for many universities the lack of the required equipment in large amounts as well as of
technical knowledge. This paper describes how Munich University of Applied Sciences (MUAS) has
started to integrate 3D printing into hands-on-activities for students to provide them with these highly
relevant skills and competences. Xxx Students experience how their creative ideas become immediately
visible and haptic due to the new approach of additive manufacturing and 3D printing. This provides an
excellent basis for follow-up study projects in various modules. The approach is based on a one-day
workshop in which the students work in small teams and solve several problems in mini-projects, called
assignments. Through the haptic, collaborative and self-directed learning concept, students understand
and reflect the functionalities and limitation of 3D printing in detail. The lecturer acts primarily as a
coach during these workshops. The overall feedback from students is very positive and the first
innovative use cases in following semesters will be described.
The concept presented below was implemented with some 70 voluntary participants at the Faculty of
Industrial Engineering and Management. It is planned to firmly anchor the developed workshops in the
curriculum of existing courses (see section 7).
Keywords: digital technology; engineering and management; additive manufacturing; learning lab